First off I am not taking full credit for the information I am about to post
(alot was gathered from spoiler sites and walk thru's).
All I am doing is putting it into one spot for us to use as a Corp. Some things
will be direct copy/paste and others I will modify with my own tips I have
gathered.
Hopefully this will get you pointed in the right direction and keep you on track
the right way so little or no time is wasted...
Here are the sites I gathered my information from...
http://eveinfo.com/cosmos/amarr/
http://evevault.ign.com/View.php?view=Agents.List&category_select_id=1
First let’s start off by saying this: You need an effective standing of 4.0 with
the Amarr Empire.
Some say we need 4.0 with Ducia Foundry or Kador Family.. either are fine... but
the goal is the Amarr Empire standing... so "pick one" and run alot of missions
for them so you get as many regular storyline missions as you can because they
are what you need to do to get your standing up. Get the EFFECTIVE 4.0 Amarr
Standing first before you start your COSMOS mission running... trust me it’s
just easier than having to stop because one agent allows you to talk to him
after 3.0 standing and the next agent in the series won't till you get 4.0..
trust me just get the effective 4.0 Amarr standing before starting.
Ok here’s the list of agents and where they can be found:
Aphi Security: 0.5
Civic Court Plaza
Chari Shakai Amarr Nurtura Distribution 2 0
Stem Robikar Amarr Inherent Implants Administration 2 0
Chanoun Security: 0.5
Governor's Audience Chamber
Nossa Farad Amarr Kador Administration 3 0
Odan Poun Amarr Imperial Navy Security 3 0
Kador Military Outpost
Lord Manel's Mansion
Manel Kador Amarr Kador Administration 1 -20
Garisas Security: 0.5
Contested Amarr Mine Keep
Port Maphante
Baron Bartezd Maphante Amarr Ducia Foundry
Administration 3 -20
Jakri Security: 0.5
Caor Korduin
Kofur Karveran Amarr Kador Internal Security 2 0 X
6.0
Gate to Garisas
Jeeta Neek Amarr Imperial Navy Security 4 20 X 7.0
Mandor Neek Amarr Imperial Navy Command 4 20 X 7.0
Zaestra Kuramor Amarr Emperor Administration 4 20 X
7.0
Koona Security: 0.5
Contested Amarr Bastion of Blood
Thumnal Ebotiz Amarr Amarr Certified News
Intelligence 3 0
Sheroz Amokin Amarr Imperial Construction Manufacturing 4 -20
X haven't done it yet
Munory Security: 0.5
Ader's Roadhouse (planet V moon 3)
Ader Finn Amarr Imperial Trading Registry Archives
3 0
The Bonfire
Hetras
Dakumon Amarr Imperial Armaments
Administration 2 0
Ormon Parsik Amarr Theology Council Administration 3 0
Nidupad Security: 0.5
Carchatur Outpost
Amir Arshah Amarr Imperial Armaments Distribution 3
0
Torval Kerth Amarr Carthum Conglomerate Public Relations 3 0
Imperial Palace Complex
Ammargal Detrone Amarr Emperor Internal Security 4 20
X 7.0
Zimse Security: 0.5
Imperial Administrative Complex
Zach Himun Amarr Emperor Advisory 3 0 X something
needed
Zar Forari Amarr Imperial Shipment Distribution 4 15
X 7.0
Museum Arcana X
Gate needs Archaeology skill
Thakor Udokas Amarr Royal Amarr Institute Advisory
2 0
The Curator Amarr Theology Consul Archives 3 0
And here are the Low Sector COSMOS agents:
Kenobanala Security: 0.3
Amarr Military Training Grounds
Fort Kumar
Minas Iksan (Central Control Tower) Amarr Imperial Navy Command 2 0
X haven't done it yet
Kaeg Zkaen Ammatar Ammatar Consulate Intelligence 3 0
X haven't done it yet
Fam Kishemas (Recruiter) Amarr Imperial Navy Command 4 0
X 6.0
Fassara Nazarut (Recruiter) Amarr Imperial Navy Command 4 0
X 6.0
Krad Wengalill (Recruiter) Ammatar Ammatar Fleet Command 4 0
X 6.0
Nuo Tuotura (Recruiter) Caldari Caldari Navy Command 4 0
X haven't done it yet
Zama Fedas (Recruiter) Amarr Royal Khanid Navy Command 4 0
X 6.0
The agents in GREEN are the ones that are available at 4.0 standing(and I have
completed them)... others are listed with what standing/item/skill you need to
speak to them.
Ok the run down:
I went with Taedrin's walk thru and started with Nossa Farad in Chanoun.(Thanks
Taedrin)
Nossa's 5 part mission is like this:
Nossa Farad:
Governor's Aide (1 of 5)
This is a drone killing mission. You warp to a beacon, and find yourself about
65km away from 8 drones. They all go down rather easily, so take out the closer
ones first before they get on top of you and cause unnecessary problems. Once
done, clean up the cans for good drone-style loot, and head back to claim your
reward.
Reward/Bonus = 500K
Governor's Aide (2 of 5)
Your target is the Strain Drone Matriarch, so head to the mission bookmark, and
us the acceleration gate. You come in upon a whole lot of drones. Take care of
the initial drones 30km away from your warp in position and then get to work on
the ones further out. You'll have to wait a bit for the Strain Drone Matriarch
to show up (between 30 and 60 minutes), but that gives you plenty of time to
take out the little stuff and clean up all the cans. Once it shows up, it’s not
too much of a big deal to kill it either. Take care of it, and finish the
mission. The next one is a long waiting one too, unfortunately. Also has 3 nice
size Omber roids in the corner of this deadspace spot... 160,000 units of Omber
is better than the 600K ISK bonus reward trust me.
Reward/Bonus = Meta-Item Blueprint Copy - 600k
Governor's Aide (3 of 5)
This mission has you head to a deadspace location to kill a select number of
NPCs. I guess the goal here is to sit around waiting for your targets to arrive.
As you sit there more NPCs arrive one at a time, at a seemingly random time
interval. Some arrive faster than others, but nothing more than a frigate or
cruiser. The NPCs will spawn at less than 10km away from you each time (assuming
you stay where you warped in), but because they come in small waves (generally,
one at a time) you shouldn't have much of a problem picking them off each time.
When a 90k bounty Shadow Corelum Chief Sentinel arrives, destroy it and your
mission is complete. It’s the hardest cruiser you'll face, but also the last
one. Once taken care of, head back and finish the mission. This Mission has 7
Omber roids in it but I didn't Mine them out it took me too long to mine out the
last 3 in the previous mission.
Reward/Bonus = Meta-Item Blueprint Copy - Amarr
Navy M Crystal
Governor's Aide (4 of 5)
You are asked to transport 100.0m3 of military persons a few jumps away. First
head to the Kador Military Outpost beacon in Chanoun. Jump at that gate, head to
the next gate directly and jump, and the same for the next area. Seems there is
open warning they will kill you for not doing this. I'm flying an expensive
ship, so I decided to not test their patience, and trust the gates to guide me
through. On the 3rd section, head to the Supply Depot gate and jump through,
then to the Kador Marine Bunker gate. Once in, head to the Kador Bunker cargo
containers. There will be 8 bunkers in space, but only 2 of which (for me at
least) were accessible like cargo cans. The 50 needed transporting were in 1, so
I decided to leave the other. Head to complete the delivery, and move on to the
final mission in the sequence.
Reward/Bonus = Meta-Item Blueprint Copy - 500K
Governor's Aide (5 of 5)
Head to Manel's mansion. There's a warning about it being completely deadly, I
wouldn't know how true this is, because when you warp to the beacon you'll find
a stranded transport near the acceleration gate. Head over to it, pretend it’s
like a cargo container, and get the 14 servants you need. I didn't even bother
entering the mansion, there's no need unless you are blindly daring. Take this
back and finish an incredibly easy mission. Your reward is to be given to Odan
Poun, who is thankfully at the same place as where you finish this mission.
Reward/Bonus = Nossa Farad's Voucher (give it to
Odan Poun) - +3 Implant
Nossa Farad gave me 0.05 increase in standing
While we are in the same system and the last agent gave us a voucher might as
well just finish this system off.
Odan's 5 part mission is like this:(Don't be
surprised when you need to hop around)
Odan Poun:
Manel's Disappearance (1 of 5)
After being given the voucher from finishing the Nossa Farad missions, give the
voucher to Odan. He'll give you a voucher for Ader Finn in Munory. Take it over
there, because the next mission requires information from Ader Finn, which is a
single mission after the delivery of the message.
Reward/Bonus =Odan Poun's Message (Give to Ader
Finn in Munory) - 150K
And now off to see Ader Finn in Munory
Ader Finn's 2 part mission is fast:
Ader Finn:
Contacting Ader (1 of 2)
Get Odan's Message from Odan Poun - Deliver this, and do the other necessary
mission.
Reward/Bonus =Amarr Navy M Crystal - 800K
Contacting Ader (2 of 2)
This one has you take 0.1m3 report a few jumps out. This lets you continue the
missions with Odan Poun, and also gets you a really nice reward if you do it
within 4 hours, and unless you plan on delivering with a double webbed
freighter, you'll be done in far less than 4 hours. Take the reward back to Odan
Poun, and enjoy the nice boost in standings for it being an important mission.
Reward/Bonus = Ader's Message (to be taken back to
Odan Poun) - Amarr Navy L Crystal
Ader Finn gave me 0.01 increase in standing
Back to Odan (told you it was fast...)
Odan Poun:
Manel's Disappearance (2 of 5)
After heading out to Munory to deliver the chip to Ader Finn, and doing the
mission after that, you'll be given Ader's message, which is to be delivered
back here. Easy money.
Reward/Bonus = 1 mil ISK
Manel's Disappearance (3 of 5)
The first tier has 4 patches of cruisers and frigates that need killing. As
typical with deadspace complexes, trigger one patch at a time, and then kill
them, then move to the next group. Triggering on all the groups is just asking
for unnecessary complexity. The next tier has 3 Cruisers and 3 Sentries. Not a
whole lot of dangerous damage, but the sentries hit further than the cruisers,
so fire on them first. Clear this tier, and head on to the final one to kill
your mission target. You end up starting out about 70km away from Kardour Maxten
(your target) and 3 of his frigate wingmen. Once he's down, head back and finish
the mission. This one has 8 Omber roids in the second tier to mine if you find
the time (I didn't).
Reward/Bonus = Meta-item Blueprint Copy- Amarr Navy
S Crystal
Manel's Disappearance (4 of 5)
Head over a few jumps and pick up Ader's Keycard, which is 0.1m3 in size.
Shuttle-style delivery mission. Bring it back to the agent, and claim your
reward.
Reward/Bonus = Key to Lord Manel's Mansion - +3
Implant
DON'T ACCEPT "Manel's Disappearance (5 of 5)" JUST
YET... we got something else to do first
Head over to Garisas and if your skills aren't as great as you like them to be..
bring help (The first and last parts are killers if you’re not up to par).
See Baron Bartezo Maphante located at Port Maphante beacon in Garisas
Baron Bartezo Maphante:
Guild Wars (1 of 4)
You warp to the beacon about 25-30km away from 3 Cruisers and several frigs.
Just to warn those that expect blood raiders, these are Caldari-shipped
Mercenaries, so your tank may not hold as well here. They start off hitting fast
and hard. So take them out quickly. They aren't hard to take out at all, but
deliver fast damage. Just when you think you are complete and cleaning up cans,
several Blood Raider cruisers, frigates, and transport ships jump in. Took me
completely by surprise, looking back at the mission briefing, I should have
expected this. The bold battleship looking icon aren't battleships, but
transport ships, so don't be completely scared when you see it. Having cleared
these ships, your mission is complete. If you are less than 200.0m3 of free
space, I suggest docking at this point and finishing the mission from there, and
clearing your cargo holds for the next mission. If you don't have 200.0m3 even
when empty, it won't matter, just wanted to keep things running smoothly.
Reward/Bonus = 1 mil ISK
Guild Wars (2 of 4)
Pick up two cargo containers a jump away and bring them back. Its 200.0m3 of
cargo, so may get away without needing a slow industrial ship. Simple courier
mission, deliver and move on to the next mission.
Reward/Bonus = Meta-item Blueprint Copy - Amarr
Navy M Crystal
Guild Wars (3 of 4)
This one is a lot like one of the missions you did long before in this long line
of missions. You warp to the beacon and wait for targets to show up. They arrive
in waves, which unlike before is actual waves of ships. The frigates have EW, so
get them down fast, otherwise you'll be dealing with them the whole time
circling you, or possibly scrambling you, which is worse. I personally couldn't
deal with them circling me at 600m/s, so plan your strike wisely. Also you're
dealing with non-Bloods on this mission, so like the previous mission against
them, be careful. After 3 waves of cruisers and frigates the final wave will
arrive. I'm not sure what type of ship the Overlord is, it’s the size of a
battleship, but went down way too easily. It arrives with 3 frigates at the
beacon, so if possible move away from it before the last wave arrives. Finish it
off, and your mission is complete. Clean up the cans for some really good loot,
and finish off this mission.
Reward/Bonus = +3 Implant - 500K
Guild Wars (4 of 4)
You'll be entering the Mire Keep to find some cargo for this mission. You'll
need 100.0m3 of cargo space available to carry them back, so keep that in mind
if you like picking up all loot like me. Warp to the Contested Amarr Mire Keep
beacon, and head through with the acceleration gate. Unfortunately I have no
information about the first or second tiers for you, as somebody already cleared
it out before I got there. However, there is a can on the lower region of the
2nd tier that says: laser-pistol stash. This is where your cargo is at. I'll
guess it was a nasty complex of cruisers and frigates however. Once this mission
is done, keep the reward for another set of missions, or take it over and
complete the Manel Kador missions if this was another stop in the chain of
missions.
Reward/Bonus = Bartezo's Message (Take this to
Manel Kador) - 500K
Baron Bartezo Maphante gave me 0.34 increase in
standing
Ok now we can get that 5th mission from Odan Poun in Chanoun(I hated hopping
around like this)
Bring these items with you so you only need to go
into the complex once:
Bartezo's Message
Key to Lord Manel's Mansion
(And collect these loot items too: 10 Blood Raider Grunt Tags, 5 Blood Raider
Lower-Tier Tags, & 2 Blood Raider Squad Leader's Heads {you get these in the
Multi-Tier Deadspace Complex on your way to see Manel Kador})
Odan Poun:
Manel's Disappearance (5 of 5)
Take your mansion key from the previous mission and head to Lord Manel's Mansion
beacon. The first tier has several frigates and cruisers, take them out and move
on to the next section, next tier is much like the previous.
Clear all the cans from the two tiers, you'll want
the tags for later, believe me. On the third level you meet Manel Kador.
You have a few missions to complete with him. This is why there is a 5 day timer
on the time-based reward. So you've got yourself a bit of time to complete these
missions.
Reward/Bonus = +4 Implant - Meta-item Blueprint
Copy
Finally let’s finish this chain off:
Manel Kador - Location: Lord Manel's Mansion in Chanoun
You will have to go through 2 tiers of deadspace to get to him and NPC's fight
you all the way... blast them home to their mommies and pick up the loot.
COLLECT THEM
CANS THROUGH THE DEADSPACE COMPLEX
If you don't you will have to go through it again for these missions:
Manel Kador:
Neutralizing The Threat (1 of 3)
Bring 10 Blood Raider Grunt Tags to Manel Kador, these are easily found from the
two tiers it takes to get to Manel Kador. It’s suggested you go through these
levels, kill everything and pick up everything, you'll end up with some extra
stuff to make the next 2 missions a lot easier.
Reward/Bonus = 550K
Neutralizing The Threat (2 of 3)
Bring back 5 Blood Raider Lower-Tier Tags, also easily found from the two tiers
before you got here.
Reward/Bonus = Meta-item Blueprint Copy - 500K
Neutralizing The Threat (3 of 3)
Bring 2 Blood Raider Squad Leader's Head, if you had the previous 2 missions
complete, I'll bet you already have these heads. When you get the reward, take
it to Odan Poun to complete that set of missions. You'll have more missions to
do for Manel after this, but don't start it, you have some other missions to
complete first with Baron Bartezo Maphante in Garisas.
Reward/Bonus = Lord Manel's Message (Take to Odan
Poun{finally done with him})
- Meta-item Blueprint Copy
Culprit Revealed!
You'll probably end up having to clear the two tiers to get back to him this
time, (unless you brought that stuff like I told
you)unlike the previous three missions, so make your way through, bring
the chip given to you by Bartezo and finish the missions for your big reward.
Reward/Bonus = +4 Implant - Meta-item Blueprint
Copy
Manel Kador gave me 0.02 increase in standing
Odan Poun gave me 0.36 increase in standing
This chain is done but there is more to do.
In an effort to be complete - I would like to put a reminder here that you might
get "Culprit Revealed!" first from Manel Kador, instead of "Neutralizing the
Threat". This is why you do Bartezo's missions before you accept part 5 of Odan
Poun's missions.
If you DO get "Culprit Revealed!" first, instead of "Neutralizing the Threat",
you will receive "Neutralizing the Threat" after you complete "Culprit
Revealed!" (Presuming you don't fail the mission)
[EDIT]
Oh yes, and when doing Nossa Farda's drone killing missions - DO collect all of
the cans! I reprocessed everything for an extra 2 million ISK, if I remember
correctly
[/EDIT]
And let’s start this one off the right way. These next sets of missions located
at The Bonfire in Munory are not easy... in fact they are downright tough if you
aren't ready for them. Remember this quote “H.A.C. FTW!!!"
They send you to the Contested Amarr Bastion of Blood Complex located in Koona.
Go in teams and help each other out because soloing really isn't an option if
the complex hasn't been run lately and all the spawns are up. Why do I say
this?...
First: you can only go through the gate in a cruiser sized ship or smaller.
(Sorry no BC's)
Second: The NPC's are allowed anything they want (get the picture?)
So be ready for a pounding or please ask for help.
Hetras
Dakumon:
Clean Hands - Blood Trail (1 of 5)
This mission had you go next door to Koona and deal with some Blood Raiders.
Head to the Contested Amarr Bastion of Blood beacon, and enter the Slope gate.
Make your way through level 1 and level 2. At the end of level 2 is a structure
named "Blood Kernel", destroy it and get the can. Inside is the Blood Fund you
need to complete the mission. You need not worry about the rest of this complex,
so head back and claim your reward to move on.
Reward/Bonus = Amarr Navy M Crystal - 150k
Clean Hands - Rampart Cyst (2 of 5)
The agent sends you a few jumps out to take care of some NPCs at a beacon. Oddly
this mission actually TELLS you want you need to do exactly, thank goodness.
What it doesn't tell you is you come out of warp you are instantly surrounded by
5 frigates 2km away from you, and more NPCs 30-40km away. So before you even
embark on the trip out there, be sure you can either hit frigates at close range
swarming you, or go faster than 300m/s to get enough range on them to take them
out. They waste no time striking you and pack a nice little bite, so be careful.
Thankfully the other NPCs don't target or engage you, so you can survive the
frigs at least. Once clear take out the 4 cruisers and 2 frigs surrounding the
tower. Then you need to destroy the alchemist tower, which is the gold tower
perched upon the asteroid structure. The tower takes some work to destroy it,
but its one gloriously big explosion when it does. Grab the can of plague
spores, and head back to claim your reward.
Reward/Bonus = 600K - Amarr Navy M Crystal
Clean Hands - Iron Lady (3 of 5)
Haul 2.0m3 cargo out a few jumps. Shuttle-courier mission. I hate courier
missions myself, I'm sure I'm not alone either, but its got to be done, and the
pay isn't terrible, okay so it is, but the next missions are worth suffering
this one. So, deliver the goods and move on to the next mission.
Reward/Bonus = 100k - Amarr Navy S Crystal
Clean Hands - Rust in Pease (4 of 5)
This one has you head back to Koona to the Bastion of Blood complex, so take the
Slope gate again, this time you need to kill the foreman of a construction bit
and get his head. Make your way through the first 2 tiers, which you are already
used to doing from the earlier mission. On the third tier you will meet
builders. Take out the frigs that are under 10km away from you and start work on
the cruisers that are near the large structure. One of them is the foreman, his
loot can will contain his head. If you are lucky you can stay out of range of
all the other NPCs around you if you want to avoid them. You only really need
the head, nothing more. When done head back and claim your reward, and get ready
for the final mission in this line.
Reward/Bonus = Meta-item Blueprint Copy - 200K
Clean Hands - Corpse Cauldron (5 of 5)
You warp into a beacon with 5 Cruisers 25-40km away. But my money is you'll be
far more impressed by the surroundings. IT LOOKS AMAZING! Anyways, dispose of
the 5 Cruisers then destroy the Cauldron structure, followed by the Chapel
structure. Grab the can that the Chapel drops and return the Coat of Arms to
finish off this mission and gain that much wanted faction standing. The Blood
Reel is used to trigger another set of events with one of the agents in Koona.
Remember that other gate at the Bastion of Blood in Koona? The agent is in
there, talk to Thumal Ebotiz and bring the Blood Reel with you.(but
not just yet we aren't done in Munory)
Reward/Bonus = +2 Implant - Blood Reel
Hetras
Dakumon gave me 0.10 increase in standing.
Lets talk to that other agent in The Bonfire Ormon Parsik before we go.
Ormon Parsik:
Pilgrim - ??? (1 of 5)
Haul 200.0 m3 of cargo a few jumps away, simple courier mission.
Reward/Bonus = Meta-item Blueprint Copy - 200K
Pilgrim - Heretic (2 of 5)
BRING HELP or Ask Liz for this item(we got extras)
Make your way through the first 3 levels of the Contested Amarr Bastion of Blood
complex in Koona. There is a description of the complex available here:
Contested Amarr Bastion of Blood Be warned, before even entering level 4, there
are 2 spawns on either side when you enter, if you want to survive, please go to
the right. Triggering the spawn on the left side will get 3 battleships which
are unnaturally tanked and strike really hard to start attacking you, and will
undoubtedly trigger the spawn on the right to attack, which has its own mess of
strong ships. If you are forced to warp out from
this you will not have the key to get back in. So I implore you, go
right. You'll warp into the 4th level with 4 destroyers near you, take them out
while going to the right side. You'll encounter a few frigs and cruisers and
frigs on the right, also you'll find your target structure. Destroy the Alter
structure, get the loot and you'll have your mission requirements. After this
point, you may take on the battleships, having already secured the target cargo,
if you are forced to warp out, no loss. Head back and claim your reward.
Reward/Bonus = Meta-item Blueprint Copy - Amarr
Navy M Crystal
Pilgrim - Funeral (3 of 5)
You warp in to find yourself 30km away from 5 Corpse Harvesters (Maller-based
Cruiser NPC). Waste them. Compared to the last mission, this mission is too
easy. Each corpse harvester has 3 dead pilgrims inside, for your 15 total.
Collect the cans, collect your reward.
Reward/Bonus = Amarr Navy M Crystal - +3 Implant
Pilgrim - Shroud (4 of 5)
100.0 m3 cargo to haul. This is one of the farther hauls among COSMOS missions.
I had to go 10 jumps round trip, if you have an interceptor or frig that can
move fast, I suggest using it.
Reward/Bonus = Meta-item Blueprint Copy - 500K
Pilgrim - Temple (5 of 5)
Warping into this Deadspace will probably get your adrenaline running really
fast. You end up at only 20km away from cruisers, battlecruisers, 2 battleships
and multiple frigates. Seems only a few (not counting the battleships) engaged
at firsts. Be prepared to put space between you and the fleet or know they are
right on top of you when you warp in. Kill off the Revelation structures when
you are done (some frigs and cruisers will respawn during this time). The arc of
revolution is among some of the wreckage. Another set of missions complete.
Reward/Bonus = Meta-item Blueprint Copy - Amarr
Navy L Crystal
Ormon Parsik gave me 0.34 increase in standing.
Now that we are done in Munory grab that Blood Reel and lets head to Koona
(because its been so darn fun over there) Located at Contested Amarr Bastion of
Blood, Gate to the Ravelin in Koona.
And lets talk with Thumal Ebotiz.
Thumal Ebotiz:
The Herald
Drop off The Blood Reel as given to you by finishing the
Hetras
Dakumon missions in Munory. This will start your missions with Thumal.
Reward/Bonus = 10K - 20K(What
did you expect? All you did was deliver a reel... LOL)
Clear Head - Throwing down the Gauntlet (1 of 5)
Go among the asteroid belts killing NPCs. Now I'm not sure what I was fully
expecting, but I seem to have the worst luck finding this stupid ring. It took
me 2 hours of hunting and I still ended up buying the ring on escrow for 3 mil(laugh
all you want, at least I didnt waste 2 more hours). Eventually you'll
find the Dynasty Ring in the loot needed to finish this mission. When you find
the ring(or buy it), head back to the agent
and rejoice. Have I mentioned how much this mission
sucks? It [EDIT]ing blows!
Reward/Bonus = Meta-item Blueprint Copy - 600K
Clear Head - Code of Chivalry (2 of 5)
This one sends you on a semi-long trip to pick up 0.1m3 of cargo, and drop it
off elsewhere. Rewards aren't bad, and it has to be done. Use a shuttle if your
ship isn't fast, will save you some time on the 17 jumps or so.
Reward/Bonus = 500K - Hardwiring Implant
Clear Head - The Joust (3 of 5)
Warp to beacon, and take acceleration gate to Jousting Grounds. You come out of
warp 90km+ away from 7 cruisers and your target Aradim Arachnan. There are 2
groups, so you can choose (which is probably the wise thing to do anyways), to
target one of the groups first, then take on the other. Makes it easier to
handle just in case things go south. You need to at least get the can Aradim
drops, because his head will be in there, but the other cans have some pretty
nice loot. But heads up, there are Amarr Navy tags
in there, which are illegal to carry, so clear those cans and leave the tags
inside, unless you want to tempt fate. Deliver the head, and move on to
the next mission.
Reward/Bonus = Amarr Navy L Crystal - Meta-Item
Blueprint Copy
Clear Head - Black Barbican (4 of 5)
This one sends you a few jumps out to deal with some NPCs in a deadspace
complex. When in system, warp to beacon and jump through acceleration gate. You
warp in about 35km away from 4 cruisers, and possibly right on top of several
frigates. I say possibly, because when you accept this mission it becomes a
publically visible beacon. I warped in to see the 4 cruisers, and while
destroying them had a frig reappear. Not sure if they were there initially or
not, so can't say anything for or against what's supposed to be there. I did see
4 cruisers, so no arguing that one. Either way, be warned you may need to take
out several EWing frigs right on top of you. When finished with the NPCs,
destroy the Outer Keep structure, which goes down swiftly, and loot the cargo
from inside. Like the last mission, the NPC loot
contains illegal tags, so be careful about taking those, especially now that you
will be going through several systems home. Take the Ancestral Armor
cargo back to finish the mission.
Reward/Bonus = Meta-item Blueprint Copy - 1 mil ISK
Clear Head - Black Barbican (5 of 5)
This one sends you out a few jumps again to a deadspace complex. Head out and
warp to the beacon, then jump through the acceleration gate. When you come out
of warp you'll be within 10km of 4 turrets/missile batteries. Take them out,
then work on the 3 frigates and 4 cruisers. The frigates move fast and have EW,
and the cruisers hit hard. So take out the frigs fast, then work on the cruisers
fast too. Their loot has the illegal tags as well,
no surprise, so be careful. There's an additional 6 turrets and missile
batteries that will engage you when you get close enough, so take them out as
well. Find the Manor House structure and start firing on that. Will take a bit
for it to fall, but when it’s down, grab the loot it drops, it has your target
cargo. Snatch it up, head on back and complete this line of missions.
Reward/Bonus = Meta-item Blueprint Copy - +3
Implant
Thumal Ebotiz gave me 0.31 increase in standing.
Next up we head over to the Civic Court Plaza in Aphi so we can meet up with
Chari Shakai.
Chari Shakai:
No Sincerer Love (1 of 5)
Haul 400.0 m3 of cargo a few jumps away, typical courier mission.
Reward/Bonus = Meta-item Blueprint Copy - 100K
No Sincerer Love (2 of 5)
Again haul 400.0 m3 of cargo a few jumps away, typical courier mission.
Reward/Bonus = Meta-item Blueprint Copy - 150K
No Sincerer Love (3 of 5)
This time haul 500.0 m3 of cargo to another system, much like the previous
missions.
Reward/Bonus = Meta-item Blueprint Copy - 180K
No Sincerer Love (4 of 5)
Haul 500.0 m3 of cargo from one system to another.
Getting bored yet?
Reward/Bonus = Meta-item Blueprint Copy - 180K
No Sincerer Love (5 of 5)
Haul 400.0 m3 of cargo from one system to another. Gain the faction standing and
be glad those painful hauling missions are over... for now.
Reward/Bonus = Meta-item Blueprint Copy - 250K
Chari Shakai gave me 0.06 increase in standing.
Next we see Stem Robikar also at Civic Court Plaza in Aphi... how convenient.
Stem Robikar:
Pawns on the Board (1 of 5)
Warp in 40km away from Targets, none of which engage you. You've got 2 cruisers
and 6 frigates to take care on this one. Once complete, destroy 2 Blood Raider
Tactical Units, 2 Blood Raider Battery and the Blood Raider Main Outpost.
Mission complete.
Reward/Bonus = Meta-item Blueprint Copy - 1 mil ISK
Pawns on the Board (2 of 5)
On this mission you are again sent through asteroid belts looking for another
NPC to drop a Dynasty Ring.(Yes again with the
stupid ring) Once you find your ring return and move to your next
mission.(I didn't buy it this time, got lucky on
the 3rd spawn
)
Reward/Bonus = Meta-item Blueprint Copy - 230K
Pawns on the Board (3 of 5)
This mission asks you to head off and pick up some documents, notably a 0.1 m3
piece of paper. I docked, bought a shuttle and completed this one. Head over,
pick up the paper, head back. I had to make 6 jumps, and the shuttle had PLENTY
of cargo room.
Reward/Bonus = Meta-item Blueprint Copy - 200K
Pawns on the Board (4 of 5)
Another courier, this time you are picking up a Special Delivery item (0.1 m3).
Good news is you don't even need to leave your shuttle from having done the last
mission. Pick it up, deliver it back, and claim your rewards.
Reward/Bonus = Meta-item Blueprint Copy - 280K
Pawns on the Board (5 of 5)
And finally, one last mission with that shuttle. Need to bring back Lord
Arachan's Medal, which is 0.1 m3. When complete you have completed all your
missions with Stem Robikar. you will recieve a letter of recommendation for
another agent, which is necessary for another set of missions.
Reward/Bonus = Robikar's Recommendation - 250K
If you head over to Nidupad and talk to Torval Kerth in your shuttle, you can
complete the mission there of delivering the recommendation letter, and do the
next mission in your shuttle. Why not just make it 5 missions in a row?
Stem Robikar gave me 0.06 increase in standing.
So off we go to Nidupad and see Torval Kerth Located at the Carchatur Outpost.
Torval Kerth:
Arachnan's Maneuver (Prelude)
Before you can complete work with Torval Kerth, you need a letter from Stem
Robikar.(Good thing we brought it with us)
Its best to avoid even conversing with Torval, because once you do there's a
timer on how long until you get that letter.
Reward/Bonus = 10K - 10K
(WHOOPIE!!!!)
Arachnan's Maneuver (1 of 5)
Having delivered the recommendation letter, you must now pick up legal documents
and make a delivery. I got myself a fast ship (shuttle), because its 0.1m3 cargo
needing transporting. Make the delivery and claim your reward. If you've been
following through since the Stem Robikar missions and haven't seen another ship
but a shuttle in a few missions, be sure you find your fighting ship, because
shuttle missions are over for now.
Reward/Bonus = Meta-item Blueprint Copy - 400K
Arachnan's Maneuver (2 of 5)
You'll enter the deadspace 25-40km away from all the targets. You have a few
seconds to get yourself moving into a position to strike them. 5 frigates and 6
cruisers to take out, no need to worry about any of the structures.
Reward/Bonus = Meta-item Blueprint Copy - 500K
Arachnan's Maneuver (3 of 5)
This is a drone deadspace mission. You warp in and have to tackle a simple lot
of 15 rogue drones. Loot the cans for the alloys, they recycle wonderfully.
Reward/Bonus = Meta-item Blueprint Copy - 650K
Arachnan's Maneuver (4 of 5)
This one requires a transfer of a small item from the agent to another system.
Cargo is only 2.0m3 so you can shuttle this one if you'd like, it's what I
prefer. Get it moved, and get ready for the final mission in this chain, which
is surprisingly another shuttle run.
Reward/Bonus = Meta-item Blueprint Copy - 600K
Arachnan's Maneuver (5 of 5)
Finally you meet the man you've been working for: Lord Arachnan, and how honored
he will be to be stuck in the cargo of your shuttle. This is an important
mission so enjoy the standings boost, and the big reward. You've made it through
the shuttle missions (finally), congrats.
Reward/Bonus = Meta-item Blueprint Copy - +3 Basic
Implant
Torval Kerth gave me 0.04 increase in standing.
Now for the last agent I have done Amir Arshah also located in Carchatur
Outpost, Nidupad.
Amir Arshah:
Arming Araz (1 of 5)
Simple courier run, 1 jump 400 m3.
Reward/Bonus = Meta-item Blueprint Copy - 100K
Arming Araz (2 of 5)
The mission suggests going to Aphi deadspace to kill off NPCs for the corpses. I
on the other hand already had quite a few of these rolling around from previous
missions, so it was a no work sort of mission. If anybody has information about
that deadspace area, please post it and I'll update this mission properly. The
Conested Amarr Bastion of Blood level 1 has NPCs that drop these too, if you are
more familiar with that complex.
Reward/Bonus = Meta-item Blueprint Copy - 250K
Arming Araz (3 of 5)
Enter complex again 30km away from your targets. 9 Cruisers and Heavy Missile
sentry/battery. Nail the battery, nail the other 9 cruisers. Loot and claim your
prize.
Reward/Bonus = Meta-item Blueprint Copy - 400K
Arming Araz (4 of 5)
This mission has you move 600.0m3 of equipment a few jumps away.
Reward/Bonus = Meta-item Blueprint Copy - 450K
Arming Araz (5 of 5)
You'll enter the deadspace again about 30km away from your entire set of
targets. And they waste no time attacking. So be prepared to react to 2 Heavy
Missile Battery, 5 Frigates, and 11 Cruisers attacking the second you show
yourself. Clear out the NPCs, then find the Munitions Depot structure which is
located under the cathedral (hard to find without overview). Give it a few shots
and it will blow. Head back and claim your reward and faction standings. Arming
Araz missions are complete.
Reward/Bonus = Meta-item Blueprint Copy - 800K
Amir Arshah gave me 0.27 increase in standing.
Next up I got the Archaeology skill to Level 4 then
started these missions...
After you have the Archaeology skill (I got mine to
4 before even trying) head over to Zimse to the Museum Arcana and do
these missions:
Museum Arcana :
Gate needs Archaeology
skill to get in and you will need an Analyser I fitted.
Alot of good Takmahl loot in this complex and you
might even get lucky and find the Takmahl Technology Skill book too
Thakor Udokas:
Trial of Skill (1 of 1)
After you go through the first gate you will see a second gate, an archaeology
can, and a ship flown by Tahkor Udokas. Fly over to Thakor and speak with him
and he will tell you all about how he is the Doorkeeper and how if you want to
get into the Museum you need this key, and you only have 5 mins...
Blah, Blah, Blah... , just accept the
mission and lock the archaeology can and start up the Analyzer I. You should get
the Runic Inscription and a Key of the Arcane inside fairly quickly. Give Thakor
the Runic Inscription and the key is yours to keep.
Reward/Bonus = Meta-item Blueprint Copy - 100K
Thakor Udokas gave me 0.03 increase in standing.
Time to go through that second gate and meet The
Curator.
The Curator:
Unearthing the Ancients (1 of 3)
This complex is hard to tank alone, so either get a gang together or go in when
others are doing it since this is a public complex. Be prepared to take alot of
damage because you are up against 2 - BS's, 10 - Cruisers, and 2 - Frigates that
are webbing and warp scramming the hell out of you. I would love to say it’s all
one type of damage but forget it, it’s not. You come up against 3 different
types of race ships in here so take out them frigates when they spawn in case
you need to warp out. As for the mission... look inside the Digital Archaeology
Cans to find the Takmahl Centrifugal you need to finish this part up.
Reward/Bonus = 1 Mil isk
Unearthing the Ancients (2 of 3)
This time it’s the Alluring Archaeology Cans you need to search to find the Holy
Statue.
Reward/Bonus = +3 Implant - 800K
Unearthing the Ancients (3 of 3)
Finally you will need to pop them Arcana Patron BS's that have been hammering
away at you to get the final piece of this mission set. Look inside the Arcana
Patron wrecks to find the Ritual Text needed to be finished with The Curator's
missions.
Reward/Bonus = No ISK but you get another key = Key
to the Labyrinth
The Curator gave me 0.27 increase in standing.
Side Note: The Key to the Labyrinth is used in the
system Aphi. The entrance is located by the Aphi Star(so I have been told)
Well thats it... all I got... hope it helps you fly safe... some are real hard
and some are so easy... don't let your guard down... enjoy!